After robbing a local convenience store for a bag of Cool Ranch Doritos(tm), Guy is on the run from the government!


Borrowed Time is a high-speed time-based 2D platformer-shooter made as a student project using Godot. Instead of a health bar, you're fighting against the clock! Taking damage decreases the time you have left to complete the level, while killing enemies grants you bonus time.


CONTROLS:

A & D- move left and right

W or Space - jump

Shift - dash

Left mouse - Shoot


The team:

Yago B. - Project Lead, Music and SFX, Game design, Level and Env design.

Lily L. - Gameplay programmer and player mechanics.

Teakerne S. - UI programmer + additional sprites and enemy behaviour.

 Zander Z. - Sprite artist and 2D animator, particle artist.

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